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planeth

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planeth.jpg

planete

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planete.jpg

planetd

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planetd.jpg

planetc

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planetc.jpg

planetb

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planetb.jpg

planeta1

By drink | Tue August 28, 2007
Freespace 2
screenshot
video game
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planeta1.jpg

Freespace 2 Modding

One of the most excellent elements of the game Freespace 2 Open (or of course the original, Volition's Freespace 2) is the capacity for modifications. It is possible to develop an entire campaign of missions which string together into a story, to modify or create ships and weapons, to script FS2 in Lua, and to do any number of other fairly amazing things with it. But by far the most common is to create new missions. In this article I'll give a brief explanation of some details of modding that I learned developing my first non-simple mission.

video game
open source
flight simulator
space
modding
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05-FRED2 closeup comm node

By drink | Thu August 16, 2007
Freespace 2
video game
modding

A snip of the FRED2 Event Editor

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05-FRED2 closeup comm node.png

04-FRED2 closeup node

By drink | Thu August 16, 2007
Freespace 2
video game
modding

A snip of the FRED2 Event Editor

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04-FRED2 closeup node.png

03-FRED2 Window

By drink | Thu August 16, 2007
Freespace 2
video game
screenshot

A shot of the FRED2 Event Editor

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03-FRED2 Window.png
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